* all clips in my reels showcase shipped work
POLY BRIDGE 3 (2023) — Steam (PC, Mac, Linux)
Soundtrack by Adrian Talens
POLY BRIDGE 2 (2020) — Steam, Epic Games (PC, Mac) iOS, & Android
Soundtrack by Adrian Talens
POLY BRIDGE (2016) — Nintendo Switch, Steam (PC, Mac, Linux) iOS, Android
Soundtrack & sound design by Adrian Talens
EVASION (2018) — Playstation VR, Steam VR
Sound design and Wwise implementation by Adrian Talens, Jeff Hilman, & Gonzalo Ricalde
STEVEN UNIVERSE – DREAMLAND ARCADE (2017) — iOS, Android
Soundtrack & sound design by Adrian Talens
DAVIGO (2023) — Steam (PC, VR), Meta Quest
Launch trailer music & sound design by Adrian Talens
WOTEN (2018) — Humble Choice (PC)
Soundtrack & sound design by Adrian Talens
SKYTROPOLIS (2017) — Steam (VR or Desktop/PC, Mac)
Soundtrack & sound design by Adrian Talens
HIDDEN FORTUNE (2017) — Daydream, Meta Quest
Sound design by Adrian Talens
SNOW FORTRESS 2 (2023) — Steam (VR), App Lab
Soundtrack & sound design by Adrian Talens
Snow Fortress (2016) — Steam (VR), Meta Quest
Soundtrack, sound design, & FMod implementation by Adrian Talens
DAD BEAT DADS
(2015) — XBox One, Steam (PC, Mac)
Sound design by Adrian Talens
Hi, I’m Adrian Talens!
I make music and sound effects
for video games
Music Production
- Music Composition
- Recording
- Song Arrangement
- Mixing, Mastering
Sound Design
- Sound Effects, Foley
- In-game & Trailer
- Field & Studio Recording
- Voice Over Editing & Production
Audio Implementation
- Middleware (FMod, Wwise)
- In-game & Spatial Audio for VR/XR
I work remotely with companies around the world from my audio studio in
Vancouver, BC, Canada. Need audio for a project? Email me!
CARTOON NETWORK
USA
DRY CACTUS GAMES
NEW ZEALAND
DAVIGO STUDIO
CANADA
ARCHIACT
CANADA
MYTHICAL CITY GAMES
CANADA
Stellar Jay Studios
CANADA
Grapple Bug Games, Inc.
CANADA
TWISTED MOUNTAIN ANIMATION
CANADA
FABLEWARE
REMOTE
HOLLOW REALMS STUDIOS
REMOTE
“Nothing beats working with a competent sound designer. Adrian Talens custom-built the Poly Bridge trailer’s entire soundscape to coincide with the soundtrack he authored for the game. I recommend working with him if you’re looking for somebody on a similar project. Sound design and a score isn’t always in everybody’s trailer budget, but when you can afford the sound designer for the emotional punch, it’s an easy choice.”
-CEO/Producer M. Joshua Makes Trailers